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David Major​

Technical Artist

Vancouver, British Columbia
1.778.886.8073 | major@dmajorstudio.com

GitHub

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Resume

(Word document format available upon request)
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Experience

Rainmaker Entertainment
Vancouver, BC
2016 (May) - 2016 (Oct)
FX Compositing
Surfs Up 2
Art Institute of Vancouver
Vancouver, BC
2015 (Jul) - Ongoing
Part-Time Instructor
Script Programming (Python)
D Major Studio
2016 (~2 months)
Technical Artist (Rigging)
FolksVFX - League of Gods
Method Studios
​
Vancouver, BC
2015 (Jul) - 2016 (Feb)
Lead Technical Animator
Nine Lives
Sony Pictures Imageworks
Vancouver, BC
2015 (Mar) - 2015 (Jul)
Sr. Production Services Technician
​Hotel Transylvania 2
Moving Picture Company
Vancouver, BC
2014 (Sep) - 2015 (Mar)
Technical Animator
Night at the Museum 3
Monster Trucks
Goosebumps
Mikros Image
Montreal, QC
2013 (Sep) - 2014 (Sep)
Cloth & Hair / Fur FX Artist
MUNE - The Guardian of the Moon
Le Petit Prince (The Little Prince)
BRON Animation
Burnaby, BC
2013 (Feb) - 2013 (Aug)
Lighter / Compositer
Mighty Mighty Monsters:
- Halloween Havoc
- New Fears Eve
D Major Studio
2012 (~2 months)
Technical Artist (Grooming)
Student graduation collaborations
- Various (6)

Education

Art Institute of Vancouver
2012
3D Modeling for Animation and Video Games
(Diploma)
St. Johns Ambulance
2010
First Aid and CPR (HCP)
Re-certification

Professional Interests

  • Discovery of new and unique challenges
  • Peer education and mentoring
  • Design and implementation of efficient workflows
  • Development of effective artist-centric tools
  • Research into alternative methods and technologies​

Traits

  • ​Has an ambitious thirst for continued learning
  • Capable of maintaining professionalism under pressure
  • High standard of quality
  • Personable and trustworthy
  • Adaptable and open-minded
  • Conscientious and considerate

References - (Available upon request)

Software Proficiency

Core Applications
  • Maya
  • Nuke
  • Houdini
  • Katana
  • Zbrush
  • 3D Coat
  • Mudbox
  • Photoshop
  • After Effects
  • Premiere
Secondary Applications
  • Yeti
  • FxHair
  • Furtility (Proprietary)
  • Sublime
  • Mental Ray
  • Topogun
  • xNormal
  • Shave and a Haircut
  • Unreal Editor 3
  • Eclipse
  • ​Qube
  • Rush
Tracking Software
  • Shotgun
  • Bistro
  • Shotrunner

Areas of Expertise

  • Mentoring / Education
  • Tools Development
  • Pipeline Development
  • Technical Documentation
  • ​Hair / Cloth Simulation
  • Hair / Fur Grooming
  • FX (Maya / Houdini)
  • Rigging & Animation
  • Lighting & Compositing
  • Shader & Look Development
  • 3D Sculpting
  • Animation Finaling
  • 3D Modeling
  • Texturing

Language Familiarity

  • English
  • Python
  • PyMEL
  • UNIX​ (Shell)
  • MEL
  • C++
Native 
Fluent 
​Fluent 
Basic 
Basic 
​Beginner 
​
Copyright © 2016 - David Major | 778.886.8073 | major@dmajorstudio.com